Uses of Class
TODesk.src.tournament.data.PlayerEntry
Packages that use PlayerEntry
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Uses of PlayerEntry in toDesk.src.tournament.data
Fields in toDesk.src.tournament.data with type parameters of type PlayerEntryMethods in toDesk.src.tournament.data that return PlayerEntryMethods in toDesk.src.tournament.data that return types with arguments of type PlayerEntryMethods in toDesk.src.tournament.data with parameters of type PlayerEntryModifier and TypeMethodDescriptionvoidTournamentEntry.addPlayer(PlayerEntry player) TournamentEntry.findPlayer(PlayerEntry player) voidTournamentEntry.removePlayer(PlayerEntry player) -
Uses of PlayerEntry in toDesk.src.tournament.formats
Methods in toDesk.src.tournament.formats that return PlayerEntryModifier and TypeMethodDescriptionDElim.Match.getPlayer1()Returns player 1.DElim.Match.getPlayer2()Returns player 2.Methods in toDesk.src.tournament.formats with parameters of type PlayerEntryModifier and TypeMethodDescriptionvoidDElim.advancePlayer(int matchIndex, PlayerEntry winner) Advances a player through the bracket by sending the winning player to the next available match in the list and the losing player to the lower bracket OR eliminating themvoidDElim.Match.setPlayer1(PlayerEntry player1) Manually sets the first player.voidDElim.Match.setPlayer2(PlayerEntry player2) Manually sets the second playerMethod parameters in toDesk.src.tournament.formats with type arguments of type PlayerEntryModifier and TypeMethodDescriptionvoidDElim.createUpperBracket(ArrayList<PlayerEntry> playerEntries) Creates the upper bracketConstructors in toDesk.src.tournament.formats with parameters of type PlayerEntryModifierConstructorDescriptionMatch(PlayerEntry player1, PlayerEntry player2) Returns a new match with players and a score of 0-0.